![]() ![]() In the example above, I might actually deselect my AMR and give him an extra day off to fully recover, seeing as his condition is down at 64% (he gives his all in every match with 15 for work rate but also his 17 for natural fitness helps here). Depending on the situation, I’ll alter exactly how much rest I’ll give my players. By all means they should be given a rest, but what about the other subs that didn’t get on the pitch and the rest of your squad that didn’t make the matchday squad? What are they getting a rest for? I untick that “rest day after match” button on the team training screen, and then once I’ve just finished a match I head to my squad view and sort my players by the positions I selected them to play in.įrom there, I select my first 11 (minus the keeper, unless I really think he needs a rest (which isn’t often), and any subs I think need a rest too), right click and follow the breadcrumb you can see on the screenshot above. But it was just your first 11 that played the match, including maybe giving three subs some gametime too. Initially you might think that seems fine, they’ve just played a match, they don’t need to train today. The preset option seems to be to have a day of rest/no training the day after you’ve played a match. Think about it in FM terms on the training screen. At different periods of the season, when midweek matches come thick and fast for example, I’ve even prioritised rest and having match fit players over them actually training. I became a big advocate of this on FM17, and I’ve continued it on to FM18 too. Have a read of how I’m managing injury prevention on FM18 without clicking into the medical centre. It’s a feature that I hadn’t seen many people requesting, it’s one we’ve managed to live without so far up to this point and personally, it’s one I think can still be lived without. The addition of the medical centre for FM18 was called out as one of SI’s crowning new features.
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